<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Music, MIDI, speech synthesis, other sounds</title>
	<atom:link href="http://www.musicmidi.info/feed" rel="self" type="application/rss+xml" />
	<link>http://www.musicmidi.info</link>
	<description>music midi, speech synthesis, speech synthesis software, text to speech synthesis, speech synthesizer</description>
	<lastBuildDate>Sun, 05 Feb 2012 18:27:41 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
		<item>
		<title>MPEG Layer 3</title>
		<link>http://www.musicmidi.info/mpeg-layer-3</link>
		<comments>http://www.musicmidi.info/mpeg-layer-3#comments</comments>
		<pubDate>Sun, 05 Feb 2012 18:27:41 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.musicmidi.info/?p=4688</guid>
		<description><![CDATA[Does anyone know if there is an MPEG layer 3 player for amiga??? I have only seen layer 2&#8230;thanks. 9aniel (d&#8230;@gpu.srv.ualberta.ca]]></description>
			<content:encoded><![CDATA[<p>Does anyone know if there is an MPEG layer 3 player for amiga??? I have <br /> only seen layer 2&#8230;thanks. <br /> 
<p>9aniel (d&#8230;@gpu.srv.ualberta.ca </p>
]]></content:encoded>
			<wfw:commentRss>http://www.musicmidi.info/mpeg-layer-3/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Art of Noise v1.5</title>
		<link>http://www.musicmidi.info/art-of-noise-v1-5</link>
		<comments>http://www.musicmidi.info/art-of-noise-v1-5#comments</comments>
		<pubDate>Sun, 05 Feb 2012 18:27:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.musicmidi.info/?p=4686</guid>
		<description><![CDATA[I&#8217;ve been playing with this program and it&#8217;s very good. It also has very impressive demo-modules which prove that this is probably the best musiceditor now available, NO HYPE ! I found it on a BBS, it&#8217;s a bit big to upload to Aminet by E-mail, I hope it will be uploaded by someone with [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been playing with this program and it&#8217;s very good. <br /> It also has very impressive demo-modules which prove that this <br /> is probably the best musiceditor now available, NO HYPE ! <br /> I found it on a BBS, it&#8217;s a bit big to upload to Aminet by E-mail, <br /> I hope it will be uploaded by someone with better internet access. <br /> (Maybe I&#8217;ll find someone in Holland to put it up, it&#8217;s copyrighted <br /> though) I&#8217;ve added an older archive with more examples, the total size <br /> is 1.4meg LHA&#8217;d. <br /> I have an A1200/020/2 and I found no bugs.  </p>
<p>.&#8212;&#8212;&#8212;-ART OF NOISE TRACKER&#8212;&#8212;&#8212;-. <br /> : &nbsp; &nbsp; Preview of the final Version! &nbsp; &nbsp; &nbsp;: <br /> : &nbsp;Stunning NEW tracker, NO PT Clone! &nbsp; &nbsp;: <br /> : 8 channels,fm-synthesis,drumsequencer, : <br /> : wavetable synthesis and MUCH more! &nbsp; &nbsp; : <br /> `&#8212;MAYBE THE NEW STANDART IN THE SZENE?-&#8217;  </p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-  </p>
<p>Welcome to final-sales preview of ** ART OF NOISE **. <br /> What the heck is AON ? I bet you already might have noticed, <br /> that this program is a kind of music tracker. But it is not <br /> yet ANOTHER tracker (like the 1001 protracker clones out there) <br /> but a real NEW tracker, of course completely new coded (no <br /> protracker source used!!). I tried to improve the old protracker <br /> format (which is surely antiquated already since ages..) and to <br /> create a new tracker, which should be the DREAM TRACKER for all <br /> amiga musicians.. (and all who want to become one <img src='http://www.musicmidi.info/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> ). I think <br /> I should give you a short summary of the new possibilities that <br /> AON offers you:  </p>
<p>&nbsp;- OS2.0 look! no hardware hacking like in protracker <br /> &nbsp; &#8211; Reqtools filerequesters <br /> &nbsp; &#8211; CPU or copper viewmode split (for pattern-display) <br /> &nbsp; &nbsp; (cpu needs more rasttime, but is more <br /> &nbsp; &nbsp; system-friendly)  </p>
<p>&nbsp;- More instruments!! (up to 61!!) (1-9,a-z,A-Z)  </p>
<p>&nbsp;- More patterns (up to 128) (if you demand more, just <br /> &nbsp; &nbsp;tell me!)  </p>
<p>&nbsp;- More song-sequences (Song-Length now up to 256) <br /> &nbsp; &#8211; Restart-Position &lt;&gt;0 possible <br /> &nbsp; &#8211; nice sequence-list editor <br /> &nbsp; &#8211; new songlist-edit short cuts  </p>
<p>&nbsp;- More player-commands !! (increased to max. 62, 46 are <br /> &nbsp; &nbsp;already in use!) <br /> &nbsp; &#8211; Arpeggio (up to 16) + Any other effect possible <br /> &nbsp; &nbsp; each arpeggio can have up to 7 partnotes, arpeggio <br /> &nbsp; &nbsp; speed is of course changeable <br /> &nbsp; &#8211; wavetable-commands <br /> &nbsp; &#8211; syndrums-commands <br /> &nbsp; &#8211; new effects like vibrato&amp;volume set/slide etc.. <br /> &nbsp; &#8211; external program SYNCHRONISATION commands <br /> &nbsp; &nbsp; (demos/games and other presentations (easy to use <br /> &nbsp; &nbsp; for e.g. multimedia productions, which shall be <br /> &nbsp; &nbsp; timed with the soundtrack) <br /> &nbsp; &#8211; 8 channel control commands  </p>
<p>&nbsp;- More notes <img src='http://www.musicmidi.info/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  !!! Highest note is now B-5 !!  </p>
<p>&nbsp;- Maximal instrument play-length up to 256k, waveform size <br /> &nbsp; &nbsp;only limited to free memory!!  </p>
<p>&nbsp;- Cool new sampler with lots of new effects (digital filter, <br /> &nbsp; &nbsp;flanger/phase distortion/multi-sampling+triggering etc..  </p>
<p>&nbsp;- REAL 8 CHANNEL-MODE, *ALL* effects are usable on splitted <br /> &nbsp; &nbsp;channels, that includes loops as well as FULL VOLUME&amp;PITCH <br /> &nbsp; &nbsp;control !!! <br /> &nbsp; &#8211; mix-rate up to 64khz!!!  </p>
<p>&nbsp;- Volume-Envelopes for SAMPLES(!!!) and <br /> &nbsp; &nbsp;WAVETABLE INSTRUMENTS(!)  </p>
<p>&nbsp;- Wavetable-Instruments !! (&#8216;synthetic&#8217; mode) <br /> &nbsp; &#8211; SAVES really A LOT OF MEMORY <br /> &nbsp; &#8211; no disturbing white noise, just crystal clear sound  </p>
<p>&nbsp;- Instrument&amp;Waveform are seperated, so that e.g. 10 <br /> &nbsp; &nbsp;instruments can use the same waveform (very useful!) <br /> &nbsp; &#8211; saves memory <br /> &nbsp; &#8211; create new sound-fx by using different instruments <br /> &nbsp; &nbsp; which still use the same waveform!!  </p>
<p>&nbsp;- FM-Synthesizer <br /> &nbsp; &#8211; 2 operators to create cool filter-like sounds!  </p>
<p>&nbsp;- drumsequencer <br /> &nbsp; &#8211; create your own drumlines with up to 16 tracks <br /> &nbsp; &nbsp; &#8211; mixed in 16bit for optimal quality ! <br /> &nbsp; &#8211; selectable pitch &amp; sequence-length  </p>
<p>&nbsp;- Song-Remark can be detached to every song-module <br /> &nbsp; &#8211; up to 32k (even for small novels <img src='http://www.musicmidi.info/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />  )  </p>
<p>&nbsp;- Instrument names now up to 32 chars <br /> &nbsp; &#8211; easy instrument-selecting from the pull-down menu <br /> &nbsp; &nbsp; (just click on the name !) or press amiga+(instr.nr)  </p>
<p>&nbsp;- Disable not-needed-song-info saving (like remark/instrument <br /> &nbsp; &nbsp;names etc.. <br /> &nbsp; &#8211; saves memory (about 3-36k)  </p>
<p>&nbsp;- Protracker-(load format)-compatibility, all key-shortcuts <br /> &nbsp; &nbsp;in AON are just the same as in protracker (+ ofcourse a lot <br /> &nbsp; &nbsp;of new shortcuts)  </p>
<p>&nbsp;- module-crunch <br /> &nbsp; &#8211; powerpacker <br /> &nbsp; &#8211; STONECRACKER (the best (fastest+most efficient) <br /> &nbsp; &nbsp; cruncher around!)  </p>
<p>&nbsp;- memory usage e.g. for patterns is the same as in protracker, <br /> &nbsp; &nbsp;although there are many many new improvements !!  </p>
<p>&nbsp;- many new pattern-edit commands ! <br /> &nbsp; &#8211; exchange tracks/patterns <br /> &nbsp; &#8211; change volume <br /> &nbsp; &#8211; wildstar-replace (like in any texteditor!!!!)  </p>
<p>&nbsp;- player is easy to include in own productions (saves <br /> &nbsp; &nbsp;player+mod files and executables )  </p>
<p>&nbsp;- for the interested guys: The fileformat is MUCH better than <br /> &nbsp; &nbsp;protracker (well, it wasn&#8217;t so hard to improve THAT format) <br /> &nbsp; &#8211; Chunk-format (like e.g. IFF) <br /> &nbsp; &#8211; easy to expand (future versions&#8230;)  </p>
<p>There are is also a huge amount of more detail-improvemements, which <br /> are nevertheless very useful when composing music. Just load the <br /> preview and check it&#8230;  </p>
<p>When is the full version going to be released ?!  </p>
<p>Yes, the full version IS AVAILABLE NOW!! <br /> Just contact me at the address in the info-screen (in AON) or at the <br /> address following later in this text. <br /> The original will cost 79DM. You will get a printed, 60 page manual <br /> plus 4 Disks. At the moment, the manual is only available in GERMAN, <br /> but we are working on an english version, so stay tuned, if you are a <br /> non-german guy!  </p>
<p>####- If you want to order your copy of AON, have any suggestions, how <br /> &nbsp; &nbsp; &nbsp; to improve this program, or just any questions, don&#8217;t hesitate <br /> &nbsp; &nbsp; &nbsp; to contact me at once!!  </p>
<p>&nbsp;Just write to..: <br /> &nbsp; &nbsp;Bastian Spiegel (&#8216;TWICE/LEGO&#8217;) <br /> &nbsp; &nbsp; Trupermoorer Landstrasse 17a <br /> &nbsp; &nbsp; 28865 Lilienthal <br /> &nbsp; &nbsp; Germany  </p>
<p>&nbsp; or call: 04298-30731 or 04298-4873 (16-22h) <br /> &nbsp; &nbsp; (call the second number if the other <br /> &nbsp; &nbsp; line is busy or nobody picks up!!!)  </p>
<p>&nbsp; &nbsp; &nbsp;twice/lego <br /> &nbsp; &nbsp; &nbsp; , 18th feb. 95  </p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-  </p>
<p>And this is the archive I combined:  </p>
<p>fm-sounds &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Dir <br /> dseqs &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Dir <br /> demomods &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Dir <br /> blankermodules &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; Dir <br /> FILE_ID.DIZ &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;258 <br /> aon.readme &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;4961 <br /> aonPREV &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;62924 <br /> aonPREV.info &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;6362 <br /> aonPREV.info4COL &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;6462 <br /> 6 files &#8211; 4 directories &#8211; 181 blocks used  </p>
<p>Directory &quot;fm-sounds&quot; <br /> darklandsynth2.fm &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 24 <br /> darklandsynth3.fm &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 24 <br /> firsttest.fm &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 175 <br /> glocke3.fm &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;24 <br /> lastninja1.fm &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 24 <br /> squarehead.fm &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 24 <br /> 64erTom1.fm &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 24 <br /> Aauu Synthy.fm &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;24 <br /> darklandsynth.fm &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;24 <br /> glocke2.fm &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;24 <br /> guitar.fm &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 24 <br /> modsynth3.fm &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;24 <br /> trifxreso2.fm &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 24 <br /> fm-wizard &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;10240 <br /> wuamsynth.fm &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;24 <br /> alligator.fm &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;24 <br /> alligator2.fm &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 24 <br /> brsynth1.fm &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 24 <br /> glocke1.fm &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;24 <br /> modsynth2.fm &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;24 <br /> snaredrum1.fm &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 24 <br /> testsound.fm &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;24 <br /> trifxreso.fm &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;24 <br /> 64erbass.fm &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 24 <br /> 64erbass2.fm &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;24 <br /> 64ersweep.fm &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;24 <br /> audiofeedback.fm &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;24 <br /> modsynth1.fm &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;24 <br /> 28 files &#8211; 75 blocks used  </p>
<p>Directory &quot;dseqs&quot; <br /> xaltion_bd+hi.dseq &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;8611 <br /> hihat&amp;tambourine_loop.dseq &nbsp; 14955 <br /> tekknodrums2.dseq &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;33141 <br /> rinkadink.dseq &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 19769 <br /> ALaKraftWerk.dseq &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 101865 <br /> 5 files &#8211; 355 blocks used  </p>
<p>Directory &quot;demomods&quot; <br /> aon.The Rising Dope.stc &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 3048 <br /> aon.Wings Of Death Level 5.stc &nbsp; &nbsp;7312 <br /> aon.hiscoretune.stc &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 4080 <br /> aon.Shadow Zone.stc &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 8964 <br /> aon.wingsofdeath1.stc &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 6596 <br /> aon.Wings Of Death Level 3.stc &nbsp; &nbsp;9988 <br /> aon.cloud 9.stc &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 6280 <br /> aon.dawn.stc &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;7364 <br /> aon.OverDoze.stc &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;4540 <br /> aon.back in time.stc &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;4424 <br /> aon.draconus.stc &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;5584 <br /> aon.big deal.stc &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;9984 <br /> aon.DNA warrior.stc &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 9972 <br /> aon.space rebellion.fin.stc &nbsp; &nbsp; &nbsp;16764 <br /> aon.&#8212;&gt;&gt; FM-DemoSong &lt;&lt;&#8212;-.s &nbsp;172860 <br /> aon8.vl!8.stc &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 184704 <br /> aon.unreal.stc &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;6976 <br /> aon.lastninja2-end.stc &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;9120 <br /> aon.&#8212;&gt;&gt; FM-DemoSong &lt;&lt;&#8212;-.p &nbsp;297072 <br /> aon8.trancemission2.stc &nbsp; &nbsp; &nbsp; &nbsp; 430464 <br /> 20 files &#8211; 2383 blocks used  </p>
<p>Directory &quot;blankermodules&quot; <br /> blankactive &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;627 <br /> jumptext &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;2246 <br /> 2 files &#8211; 9 blocks used  </p>
<p>TOTAL: 61 files &#8211; 4 directories &#8211; 3003 blocks used  </p>
<p>Oh joy&#8230;  </p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-  </p>
<p>&nbsp; &nbsp; _))_ &nbsp;::. &nbsp;R/\77L[}{[/\D VideoTracker v2.0, RattleCopy v5.0, <br /> &nbsp; &nbsp;/____\ &nbsp; .: Slayer v3.2, Disk Protector v2.0, PacManCopy, <br /> &nbsp; &nbsp;\(Oo)/ &nbsp;:: &nbsp;Spirograph v0.9 &amp; Magic Ripper 2. <br /> &nbsp; &nbsp;/\../===+ &nbsp; GAT d&#8211; H&#8211; s++:+ g- a24 w++ C++++ E- N++ K- W&#8212; po- <br /> &nbsp;_/__\/__\_ &nbsp; &nbsp;Y&#8211; t+ j- R- G&#8221;&#8217; tv+ b+ D+ B+++ e-(*) u++(*) h+ f- <br /> &nbsp;\/!!\/!!\/ &nbsp; &nbsp;n&#8211; y+*&gt;++ <br /> &nbsp; \__/\__/  </p>
<p>&#8211; Via Xenolink 1.95, XenolinkUUCP 1.1 </p>
]]></content:encoded>
			<wfw:commentRss>http://www.musicmidi.info/art-of-noise-v1-5/feed</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Samplength in Octamed</title>
		<link>http://www.musicmidi.info/samplength-in-octamed</link>
		<comments>http://www.musicmidi.info/samplength-in-octamed#comments</comments>
		<pubDate>Sun, 05 Feb 2012 18:27:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.musicmidi.info/?p=4684</guid>
		<description><![CDATA[As far as I can work out, Octamed can load any length sample, BUT can only fully play samples that are 131072 bytes or shorter in length. I found this by trial and error on version 4, and am still limited by it in version 5. At the moment I am cutting some samples into [...]]]></description>
			<content:encoded><![CDATA[<p>As far as I can work out, Octamed can load any length sample, BUT can <br /> only fully play samples that are 131072 bytes or shorter in length. <br /> I found this by trial and error on version 4, and am still limited by <br /> it in version 5. At the moment I am cutting some samples into 4, which <br /> can lead to difficulty in looping. I read in a .doc for a module player <br /> that Octamed is not limited in terms of sample length. Is this true or am <br /> I missing something obvious ( is it a hardware limitation? ) ? <br /> 
<p>&nbsp; &nbsp; &nbsp; &nbsp; Cheers! <br /> &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; DJ Magic &nbsp; &nbsp; &nbsp; &nbsp;  </p>
<p>email replies to MCCX4&#8230;@fs2.ee.umist.ac.uk would be grovellingly <br /> appreciated!!!!!! </p>
]]></content:encoded>
			<wfw:commentRss>http://www.musicmidi.info/samplength-in-octamed/feed</wfw:commentRss>
		<slash:comments>14</slash:comments>
		</item>
		<item>
		<title>HdFreq &amp; DSS8+</title>
		<link>http://www.musicmidi.info/hdfreq-dss8</link>
		<comments>http://www.musicmidi.info/hdfreq-dss8#comments</comments>
		<pubDate>Sun, 05 Feb 2012 18:26:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.musicmidi.info/?p=4682</guid>
		<description><![CDATA[Has anyone gotten HDFrequency v38076 to work with GVP&#8217;s DSS8+. I tried to record to the hd but the program seemed to just lockup. I have a 040 and 16m ram. Amiga 2000 Thanks, Tim gro&#8230;@cyber.net]]></description>
			<content:encoded><![CDATA[<p>Has anyone gotten HDFrequency v38076 to work with GVP&#8217;s DSS8+. <br /> I tried to record to the hd but the program seemed to just lockup. <br /> I have a 040 and 16m ram. Amiga 2000 <br /> 
<p>Thanks, <br /> Tim <br /> gro&#8230;@cyber.net </p>
]]></content:encoded>
			<wfw:commentRss>http://www.musicmidi.info/hdfreq-dss8/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Re: Why NoiseTraker do not work in A600?</title>
		<link>http://www.musicmidi.info/re-why-noisetraker-do-not-work-in-a600</link>
		<comments>http://www.musicmidi.info/re-why-noisetraker-do-not-work-in-a600#comments</comments>
		<pubDate>Sun, 05 Feb 2012 18:26:36 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.musicmidi.info/?p=4680</guid>
		<description><![CDATA[In &#60;3jfgu3$&#8230;@news.kth.se&#62; e93_&#8230;@elixir.e.kth.se (Kambiz Behrooz) writes: &#62;I have chenged my A500 to A600HD &#62;and some programs do not work an it. &#62;for example noisetraker. &#62;please help me if can and tell me what to do. 1) Upgrade your software. If I&#8217;m not too wrong, then you now have Kickstart 2.05, and you previously had kick [...]]]></description>
			<content:encoded><![CDATA[<p>In &lt;3jfgu3$&#8230;@news.kth.se&gt; e93_&#8230;@elixir.e.kth.se (Kambiz Behrooz) writes: <br /> 
<p>&gt;I have chenged my A500 to A600HD <br /> &gt;and some programs do not work an it. <br /> &gt;for example noisetraker. <br /> &gt;please help me if can and tell me what to do. </p>
<p>1) Upgrade your software. <br /> If I&#8217;m not too wrong, then you now have Kickstart 2.05, and you previously <br /> had kick 1.2 or 1.3. Quite a lot of old sw just doesn&#8217;t work in kick 2+ <br /> Solution: Dig around for all the wonderful kick2+ sw that is on aminet/funet. <br /> For example, try ProTracker 2.3, or 3.10/3.15 intead of the ancient <br /> Noisetracker, or try Quadra Composer.  </p>
<p>Welcome to the biggest upgrade between kickstarts, I guess you&#8217;ll find <br /> that it IS worth it <img src='http://www.musicmidi.info/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  </p>
]]></content:encoded>
			<wfw:commentRss>http://www.musicmidi.info/re-why-noisetraker-do-not-work-in-a600/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>looking for midi file print program</title>
		<link>http://www.musicmidi.info/looking-for-midi-file-print-program</link>
		<comments>http://www.musicmidi.info/looking-for-midi-file-print-program#comments</comments>
		<pubDate>Sun, 05 Feb 2012 18:26:20 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.musicmidi.info/?p=4678</guid>
		<description><![CDATA[Is there any free/demo copy of a program which allows me to print scores for songs I have saved as a midi file? thanks in advance, you may replay to far&#8230;@bwc.org &#60;farzin&#62;]]></description>
			<content:encoded><![CDATA[<p>Is there any free/demo copy of a program which allows <br /> me to print scores for songs I have saved as a midi file? <br /> 
<p>thanks in advance,  </p>
<p>you may replay to far&#8230;@bwc.org <br /> &lt;farzin&gt; </p>
]]></content:encoded>
			<wfw:commentRss>http://www.musicmidi.info/looking-for-midi-file-print-program/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Draco&#039;s sound?</title>
		<link>http://www.musicmidi.info/dracos-sound</link>
		<comments>http://www.musicmidi.info/dracos-sound#comments</comments>
		<pubDate>Sun, 05 Feb 2012 18:26:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.musicmidi.info/?p=4676</guid>
		<description><![CDATA[Will the Draco have Amiga compatible sound? Brian Kokernak k&#8230;@eworld.com]]></description>
			<content:encoded><![CDATA[<p>Will the Draco have Amiga compatible sound? <br /> 
<p>Brian Kokernak <br /> k&#8230;@eworld.com </p>
]]></content:encoded>
			<wfw:commentRss>http://www.musicmidi.info/dracos-sound/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Re: .XM true name and players?</title>
		<link>http://www.musicmidi.info/re-xm-true-name-and-players</link>
		<comments>http://www.musicmidi.info/re-xm-true-name-and-players#comments</comments>
		<pubDate>Sun, 05 Feb 2012 18:25:51 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.musicmidi.info/?p=4674</guid>
		<description><![CDATA[In article &#60;3j8vur&#8230;@usenet.INS.CWRU.Edu&#62; e&#8230;@po.CWRU.Edu (E H. Walker) writes: - &#8212; - &#62; In a previous article, ai&#8230;@lvld.hp.com (Jim Aites) says: &#62; &#62;The subject about says it all. &#160;I&#8217;ve seen some .XM mods floating around and &#62; &#62;haven&#8217;t a clue about what player works with them. &#160;Is this information in &#62; &#62;the FAQ? &#62; &#62;Oh, I&#8217;m [...]]]></description>
			<content:encoded><![CDATA[<p>In article &lt;3j8vur&#8230;@usenet.INS.CWRU.Edu&gt; e&#8230;@po.CWRU.Edu (E H. Walker) writes: <br /> 
</p>
<p>-   &#8212;   -</p>
<p>&gt; In a previous article, ai&#8230;@lvld.hp.com (Jim Aites) says:  </p>
<p>&gt; &gt;The subject about says it all. &nbsp;I&#8217;ve seen some .XM mods floating around and <br /> &gt; &gt;haven&#8217;t a clue about what player works with them. &nbsp;Is this information in <br /> &gt; &gt;the FAQ?  </p>
<p>&gt; &gt;Oh, I&#8217;m using an Amiga, but some of my users are IBM or MAC.  </p>
<p>&gt; &gt;-Jim- <br /> &gt; &gt; Truth is where you &nbsp;| &nbsp;Starship Artifact BBS &nbsp; | Thank you, &nbsp;Jim 8&#8242;s <br /> &gt; &gt; find it, but it &nbsp; &nbsp; | &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;| ai&#8230;@hpsmpa.lvld.hp.com <br /> &gt; &gt; helps if you keep &nbsp; | &nbsp; &nbsp; (303) 663-5466 &nbsp; &nbsp; &nbsp; | <br /> &gt; &gt; your eyes open &nbsp; &nbsp; &nbsp;| &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;| Surface mount technology <br /> &gt; &gt; while looking&#8230; &nbsp; &nbsp;| &nbsp;c/o Foxmore de&#8217; Foghat &nbsp;| not just a nasty thought.  </p>
<p>&gt; Once again, there is No XM player for the Amiga right now&#8230;.but it is being <br /> &gt; worked on by Jarno Paananen, he is to include it in his next release of <br /> &gt; PS3M (the last he mentioned). We&#8217;re still waiting, but for the most recent <br /> &gt; news would be on comp.sys.amiga.audio </p>
<p>Hmmmm&#8230;. &nbsp;Are they also working on an Amiga MTM-player?  </p>
<p>BTW, for some strange reason, PS3M behaves wierd on my Amiga1200. &nbsp;I go to <br /> play a mod or s3m and, when it starts playing it, I get a big black screen <br /> with an out-of-synch display, and as soon as I click my left mouse button, <br /> it quits playing as if I&#8217;d hit the stop-button on the PS3M control panel, <br /> even if I move the mouse.  </p>
<p>I watched PS3M working on a 3000 running a Picassa board, and there it <br /> produced a window on the workbench which displayed the status of the song and <br /> otherwise behaved normally. &nbsp;I&#8217;ve tried two different versions of PS3M and <br /> they BOTH do this. &nbsp;I suspect something screwy is going on with my monitor <br /> drivers&#8230; (I&#8217;m using the stock ones for the CBM 1960 monitor). &nbsp;Perhaps <br /> something on my machine is &quot;decoying&quot; the monitor drivers into thinking that <br /> some internal process of PS3M is a display or something, and trying to display <br /> it. &nbsp;Grrrrrrr&#8230;!  </p>
<p>At least I found a copy of HippoPlayer, which doesn&#8217;t have this problem. <br /> Trouble is, it reduces the volume of the S3M when it plays it! &nbsp;I have to <br /> crank up the volume to hear them!  </p>
<p>Has anyone else had this problem? &nbsp;And can they suggest a fix?  </p>
<p>&gt; telnet to:  </p>
<p>&gt; shadowso.com &nbsp; (for connection to an Amiga BBS [CNET]) </p>
<p>BTW, the 3000 was a 2.04 machine. <br /> &#8212; <br /> Nomad of Norad (David C. Hall) &nbsp; | &quot;I am No-mad. &nbsp;I am per-fect. <br /> tlvx!wopr!no&#8230;@sinkhole.unf.edu | &gt;Click!&lt; per-fect. <br /> tlvx!no&#8230;@sinkhole.unf.edu &nbsp; &nbsp; &nbsp;| &gt;Click!&lt; per-fect.&quot; </p>
]]></content:encoded>
			<wfw:commentRss>http://www.musicmidi.info/re-xm-true-name-and-players/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>16-Bit Packer</title>
		<link>http://www.musicmidi.info/16-bit-packer</link>
		<comments>http://www.musicmidi.info/16-bit-packer#comments</comments>
		<pubDate>Sun, 05 Feb 2012 18:25:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.musicmidi.info/?p=4672</guid>
		<description><![CDATA[Does anyone know if there is a 16-BIT samples packer XPK-compatible? Someting like XPKDLTA.library, but working on 16 bit. Maurizio]]></description>
			<content:encoded><![CDATA[<p>Does anyone know if there is a 16-BIT samples packer XPK-compatible? <br /> Someting like XPKDLTA.library, but working on 16 bit.  </p>
<p>Maurizio </p>
]]></content:encoded>
			<wfw:commentRss>http://www.musicmidi.info/16-bit-packer/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sampler pinouts?</title>
		<link>http://www.musicmidi.info/sampler-pinouts</link>
		<comments>http://www.musicmidi.info/sampler-pinouts#comments</comments>
		<pubDate>Sun, 05 Feb 2012 18:25:23 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.musicmidi.info/?p=4670</guid>
		<description><![CDATA[I was wondering what pins (on the Parallelport) that is used by sampling programs (Like Audiomaster III etc..)? I know that pin 2-9 are used for data , but what pin is used for &#8216;clocking&#8217; them in ?? I really need to know , coz I&#8217;m making a sampler Hope someone can help&#8230; &#8211; ************************************************************************* [...]]]></description>
			<content:encoded><![CDATA[<p>I was wondering what pins (on the Parallelport) that is used by sampling <br /> programs (Like Audiomaster III etc..)? I know that pin 2-9 are used for <br /> data , but what pin is used for &#8216;clocking&#8217; them in ?? <br /> I really need to know , coz I&#8217;m making a sampler <img src='http://www.musicmidi.info/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  <br /> 
<p>Hope someone can help&#8230;  </p>
<p>&#8211; <br /> ************************************************************************* <br /> * &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; * &nbsp;Computer Information Science Student &nbsp; &nbsp; &nbsp; * <br /> * &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;Rune Espeseth &nbsp;* &nbsp; &nbsp; &nbsp; &nbsp;at Molde College, Norway &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; * <br /> * &nbsp; &nbsp; &nbsp;/// Bl. Breivik &nbsp; &nbsp;* &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; * <br /> * &nbsp; &nbsp; /// &nbsp;6010 Aalesund &nbsp;* &nbsp; &nbsp; &nbsp; Amiga 4000/EC030/68882/14Mb RAM/ &nbsp; &nbsp; &nbsp;* <br /> * \\\/// &nbsp; Norway &nbsp; &nbsp; &nbsp; &nbsp; * &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; 280 MB HD &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; * <br /> * &nbsp;\XX/ &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; * &nbsp;email: &nbsp;Rune.Espes&#8230;@lyr.hiMolde.no &nbsp; &nbsp; &nbsp; * <br /> ************************************************************************* </p>
]]></content:encoded>
			<wfw:commentRss>http://www.musicmidi.info/sampler-pinouts/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>

